Live Steam player count comparison, updated every 10 minutes. Both are Action games.
Halo Infinite is currently the more played game: 609 concurrent players on Steam right now vs 112 for Half-Life 2: Deathmatch — about 5× more players. Half-Life 2: Deathmatch counters with better Steam reviews: 91% positive vs 69%. Halo Infinite is free to play. Across all tracked metrics, Halo Infinite leads 6 of 9.
Coilr tracks charts like this for every game — and playtime history for your own library.
Tracked by Coilr since April 2026 · Steam polled every 10 minutes · methodology
Halo Infinite has had the higher daily player count for the last 40 days — every day since Coilr began tracking both games.
Days tracked
40
Current streak
40 days
Halo Infinite
Lead changes
0
Closest gap
88%
May 28, 2026
How this works: each game's daily average concurrent players (from Coilr's 10-minute Steam polls), compared on the 40 days where both games have data — whichever averages higher leads that day. methodology
| Metric | Half-Life 2: Deathmatch | Halo Infinite |
|---|---|---|
| Players right now | 112 | 609 |
| 24-hour peak | 169 | 2,779 |
| 7-day average | 121 | 1,625 |
| 30-day average | 127 | 1,646 |
| 30-day trend | +5% | −1% |
| Peak (tracked) | 234 | 3,577 |
| Steam reviews | 91% positive | 69% positive |
| Recent reviews (3 mo) | 88% positive | 61% positive |
| Total reviews | 15,257 | 180,684 |
| Owners (SteamSpy est.) | ~10,000,000 | ~10,000,000 |
| Release date | Oct 31, 2004 | Nov 14, 2021 |
| Price | — | Free to play |
Full stats: Half-Life 2: Deathmatch · Halo Infinite · add more games to this comparison →
| Month | Half-Life 2: Deathmatch | Halo Infinite | ||
|---|---|---|---|---|
| Avg | Peak | Avg | Peak | |
| Apr 2026 | 116 | 136 | — | — |
| May 2026 | 117 | 185 | 1,353 | 1,680 |
| Jun 2026 | 124 | 232 | 1,675 | 3,577 |
| Jul 2026 (so far) | 127 | 234 | 1,618 | 3,242 |
Monthly average and peak concurrent players on Steam, from Coilr's own tracking (10-minute polls, hourly beyond 30 days).
Halo Infinite currently has more players: 609 concurrent players on Steam vs 112 for Half-Life 2: Deathmatch — about 5× more players.
Over the last 30 days Half-Life 2: Deathmatch averaged 127 concurrent players and Halo Infinite averaged 1,646. By that measure Halo Infinite is currently the bigger game.
Not in Coilr's head-to-head tracking: Halo Infinite has had the higher daily average concurrent player count on Steam on every one of the 40 days both games have been tracked.
By Steam review score, Half-Life 2: Deathmatch rates higher: 91% positive across 15,257 reviews vs 69% across 180,684 for Halo Infinite. Halo Infinite has the larger player base right now (609 vs 112 concurrent). Player counts, ratings, price and trend are compared side by side above.
Half-Life 2: Deathmatch averaged 127 concurrent players over the last 30 days, up 5% vs the previous 30 days. Its highest tracked player count is 234.
Halo Infinite averaged 1,646 concurrent players over the last 30 days, roughly flat vs the previous 30 days. Its highest tracked player count is 3,577.