
Yes. Players rate it highly.
The average Coilr player has put 7h into Half-Life 2: Deathmatch. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
94
24h peak
173
Peak (tracked)
233
Coilr players
23
Positive
91%
Total reviews
15,341
Pos / Neg
13,913 / 1,428
% positive by month
No verified owner has reported a time for Half-Life 2: Deathmatch yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 23 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Half-Life 2: Deathmatch is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Europe & Africa (~33%).
Players online by hour (UTC)
Busiest around 18:00 with about 182 people in game — 2.0× as many as at 05:00, the quietest hour.
As of September 2026, about 94 people are playing Half-Life 2: Deathmatch on Steam right now, with a 24-hour peak of 173 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 7h into Half-Life 2: Deathmatch. Steam reviews are very positive.
Across 23 tracked owners on Coilr, the average playtime in Half-Life 2: Deathmatch is about 7 hours.
Half-Life 2: Deathmatch's player activity peaks around 18:00 UTC, which points to its largest audience being in the Europe & Africa region, an estimated 33% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)