
Yes. Players rate it highly.
The average Coilr player has put 2h into Tetris® Effect: Connected. Steam reviews are very positive, and 25% of tracked owners still played in the last two weeks.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
88
24h peak
123
Peak (tracked)
162
Coilr players
4
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
94%
Total reviews
9,011
Pos / Neg
8,513 / 498
% positive by month
No verified owner has reported a time for Tetris® Effect: Connected yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
25%
1 of 4 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Tetris® Effect: Connected is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~47%).
Players online by hour (UTC)
Busiest around 01:00 with about 143 people in game — 2.0× as many as at 10:00, the quietest hour.

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As of September 2026, about 88 people are playing Tetris® Effect: Connected on Steam right now, with a 24-hour peak of 123 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 2h into Tetris® Effect: Connected. Steam reviews are very positive, and 25% of tracked owners still played in the last two weeks.
Tetris® Effect: Connected's player activity peaks around 01:00 UTC, which points to its largest audience being in the Americas region, an estimated 47% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)