
Probably skip it unless it's deeply discounted.
The average Coilr player has put 2h into DIRT 5, and at $59.99 that's about 30.00 per hour. Steam reviews are mixed.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
31
24h peak
31
Peak (tracked)
39
Coilr players
3
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
54%
Total reviews
7,016
Pos / Neg
3,771 / 3,245
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$33.02
at $59.99
Avg playtime
2 h
across 3 players
Total tracked
5 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 3 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when DIRT 5 is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~32%).
Players online by hour (UTC)
Busiest around 20:00 with about 34 people in game — 1.8× as many as at 06:00, the quietest hour.
As of September 2026, about 31 people are playing DIRT 5 on Steam right now, with a 24-hour peak of 31 concurrent players.
Probably skip it unless it's deeply discounted. The average Coilr player has put 2h into DIRT 5, and at $59.99 that's about 30.00 per hour. Steam reviews are mixed.
DIRT 5 costs $59.99 on Steam (USD). The average Coilr player has put 2 hours in, about 30.00 per hour.
DIRT 5's player activity peaks around 20:00 UTC, which points to its largest audience being in the Americas region, an estimated 32% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)