
Mixed. Worth a look, but read the reviews first.
The average Coilr player has put 2h into Rogue Lords. Steam reviews are mixed.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
16
24h peak
23
Peak (tracked)
26
Coilr players
3
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
70%
Total reviews
1,888
Pos / Neg
1,320 / 568
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 3 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Rogue Lords is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~32%).
Players online by hour (UTC)
Busiest around 18:00 with about 19 people in game — 5.3× as many as at 23:00, the quietest hour.

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As of September 2026, about 16 people are playing Rogue Lords on Steam right now, with a 24-hour peak of 23 concurrent players.
Mixed. Worth a look, but read the reviews first. The average Coilr player has put 2h into Rogue Lords. Steam reviews are mixed.
Rogue Lords's player activity peaks around 18:00 UTC, which points to its largest audience being in the Americas region, an estimated 32% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)