
Yes. Players rate it highly.
The average Coilr player has put 2h into Sacred Gold. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
90
24h peak
90
Peak (tracked)
118
Coilr players
4
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
85%
Total reviews
4,619
Pos / Neg
3,942 / 677
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 4 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Sacred Gold is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~30%).
Players online by hour (UTC)
Busiest around 18:00 with about 97 people in game — 5.7× as many as at 05:00, the quietest hour.
As of September 2026, about 90 people are playing Sacred Gold on Steam right now, with a 24-hour peak of 90 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 2h into Sacred Gold. Steam reviews are very positive.
Sacred Gold's player activity peaks around 18:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 30% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)