Mind Over Magic/Achievements

Global completion percentages from Steam, rarest first
Achievements
82
Rarest
0.3%
Ultra rare (<5%)
35
Avg. completion
11%

Time Trial: Lift the Curse
Lift the ancient curse by Day 80.

Iron Archmage
Lift the ancient curse with Iron Mage enabled.

Shiny Objects
Have one Mage be Attuned to five Relics at Level 25.

Time Trial: Burrower Spitter
Defeat the Burrower Spitter by Day 28.

How Does It All Fit?
Have every single Room Type present in your school at once.

Keymaster
Collect all 12 Seal Keys.

Time Trial: Burrower Larva
Defeat the Burrower Larva by Day 14.

Living in Luxury
Have a room with at least 100 Basic, Scholarly, Creepy, Impressive, and Peaceful Luxury

Time Trial: Edge of the World
Push the fog all the way to the end of the world by Day 35.

Double Major
Reach 8 in two different Skills on one Mage.

Chief Engineer
Complete the Human Main Quest and recover the Human Seal Key.

Moonspeaker
Complete the Wolfkin Main Quest and recover the Wolfkin Seal Key.

Infinite Halls Savant
Battle to the end of the second Infinite Halls.

The Mage Foretold
Complete the Raven Cultist Main Quest and recover the Cultist Seal Key.

Research Assistant
Complete the Vivified Main Quest and recover the Vivified Seal Key.

Ostentatious Display
Have a Relic of each Affinity on display in Archives in your school.

Mountaineer
Complete the Shattered Main Quest and recover the Shattered Seal Key.

A Powerful Artifact
Obtain a Level 25 Relic.

Garden of Oblivion
Have a single room with 25 or more Voidshrooms in it.

Dragon Mother
Raise an Adult Jade Dragon with 100% Care.

Overprepared
Perform both Scouting and Abjuration while preparing for a battle.

Infinite Halls Adept
Battle to the end of the first Infinite Halls.

Cram Session
Have a Mage reach Level 18 less than 14 days after they enter your school.

Cursebreaker
Lift the Curse and banish the Fog.

Archmage
Lift the ancient curse.

Apex of Water
Create the Water Seal Key.

Apex of Air
Create the Air Seal Key.

Apex of Dark
Create the Dark Seal Key.

Nice Save
Revive an Unconcious Mage with a Revival Flask in battle.

Corrupted Slayer
Defeat the Corrupted

Apex of Earth
Create the Earth Seal Key.

Apex of Lightning
Create the Lightning Seal Key.

Apex of Fire
Create the Fire Seal Key.

Apex of Nature
Create the Nature Seal Key.

Diploma Mill
Graduate 100 total Students.

Dragon Tamer
Raise an Adult Jade Dragon.

Magic University
Summon 100 total Students.

Dancing the Night Away
Perform a Dance Party Ritual at an Enchantophone.

Feasting Time
Perform any Feast Ritual at a Dining Table.

Headmaster
Reach Level 18 with a Mage.

Seeker of Knowledge
Complete the tech tree at the Arcane Secretary.

Spitter Slayer
Defeat the Burrower Spitter

Dragon Chainbreaker
Rescue the Ember Dragon.

A Magical Realm
Open the Nexus.

Adventure Awaits!
Send a Mage away from the school on a Quest.

Mortal Snail
Hunt a Breathstealer and kill it before it kills any Mages.

Decoction Apparatus Deviser
Use Alchemy to make a Potion at the Decoction Apparatus.

Relic Master
Attune 50 total relics to Mages.

Ultimate Magic
Cast an Ultimate Spell in battle.

Group Project
Perform a Group Project Ritual at a Chalkboard

Begone!
Perform an Expel or Dismiss Ritual at a Ritual Sigil.

More Power, At a Cost
Perform a Tier III Wand Upgrade Ritual at a Greater Wand Transfigurator in the Underschool.

Combat Master
Win 100 battles.

New Look
Change a Mage’s appearance at the Magic Mirror.

In Memorium
Perform a Hold Funeral Ritual at a Modest Grave.

A Proactive Solution
Hunt a Fog Incarnation and kill it before it reaches the school.

Edge of the World
Repel the Fog all the way to the end of the world.

Golden Years
Perform a Retire Ritual at a Ritual Sigil.

Larva Slayer
Defeat the Burrower Larva

Dragon Wok Diner
Cook a meal at a Dragon Wok.

Apprenticeship
Promote an Initiate to an Apprentice.

Trials and Tribulations
Pass 30 different Student Trials.

Unbinder
Rescue a Cursebound Mage.

Power, At a Cost
Perform a Tier II Wand Upgrade Ritual at a Wand Transfigurator in the Underschool.

Combat Savant
Win 25 battles.

Open Sesame
Open the Nexus Gateway.

Quilted Quickstitcher
Use Quilting to make a Quilted helper at a Spindle.

Relic Attuner
Attune a Relic to a Mage.

Alchemist's Station Artisan
Use Alchemy to make a Potion at the Alchemist's Station.

From Death's Door
Perform a Revive Ritual at a Medical Bed.

Quick Study
Fully Train a Student less than 2 days after they enter your school.

Workplace Hazards
Open the Lava Mines.

Gainful Employment
Perform a Hire Staff Ritual at a Ritual Sigil.

Your Very First Graduate
Graduate a Student.

Life Finds a Way
Open the Fungal Caverns.

Walking Ancient Halls
Open the Stone Ruins.

Ghostbuster
Close a Spectral Rift before it spawns a Poltergeist.

Gruel Pot Gourmet
Cook a meal at a Gruel Pot.

Your Very First Student
Summon a Student.

Arcane Secretary Analyst
Research a new tech at the Arcane Secretary.

Combat Adept
Win a battle.

To the Surface
Perform a Repel Fog Ritual at the Mana Font.
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