
Players now
111
24h peak
111
Peak (tracked)
163
Coilr players
2
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
93%
Total reviews
6,842
Pos / Neg
6,367 / 475
% positive by month
No verified owner has reported a time for Depersonalization yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Inferred from when Depersonalization is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~48%).
Players online by hour (UTC)
Busiest around 14:00 with about 135 people in game — 7.9× as many as at 00:00, the quietest hour.

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As of September 2026, about 111 people are playing Depersonalization on Steam right now, with a 24-hour peak of 111 concurrent players.
Depersonalization's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 48% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)