
Players now
4
24h peak
4
Peak (tracked)
20
Coilr players
1
This game's player count is measured about every 22 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
97%
Total reviews
3,322
Pos / Neg
3,225 / 97
% positive by month
No verified owner has scored Monster Prom 3: Monster Roadtrip yet.
Sign in to be the firstNo verified owner has reported a time for Monster Prom 3: Monster Roadtrip yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Monster Prom 3: Monster Roadtrip is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~47%).
Players online by hour (UTC)
Busiest around 16:00 with about 16 people in game — 4.8× as many as at 07:00, the quietest hour.

Hooked on You: A Dead by Daylight Dating Sim™
Dating Sim · Visual Novel

Monster Prom 2: Monster Camp
LGBTQ+ · Dating Sim

Dream Daddy: A Dad Dating Simulator
LGBTQ+ · Dating Sim

Our Life: Beginnings & Always
LGBTQ+ · Dating Sim

A Date with Death
Dating Sim · LGBTQ+

Monster Prom
Dating Sim · LGBTQ+

BAD END THEATER
LGBTQ+ · Visual Novel

I Wani Hug that Gator!
Dating Sim · Visual Novel
As of September 2026, about 4 people are playing Monster Prom 3: Monster Roadtrip on Steam right now, with a 24-hour peak of 4 concurrent players.
Monster Prom 3: Monster Roadtrip costs $11.99 on Steam (USD). The average Coilr player has put 10 hours in, about 1.20 per hour.
Monster Prom 3: Monster Roadtrip's player activity peaks around 16:00 UTC, which points to its largest audience being in the Americas region, an estimated 47% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)