
Yes. Players rate it highly.
The average Coilr player has put 1h into Monument Valley. Steam reviews are overwhelmingly positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
36
24h peak
36
Peak (tracked)
180
Coilr players
3
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
98%
Total reviews
8,832
Pos / Neg
8,664 / 168
% positive by month
No verified owner has reported a time for Monument Valley yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 3 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Monument Valley is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~41%).
Players online by hour (UTC)
Busiest around 08:00 with about 80 people in game — 5.5× as many as at 23:00, the quietest hour.

Monument Valley 2
Design & Illustration · Emotional

Coloring Game 4
Design & Illustration · Relaxing

My Dream Setup
Design & Illustration · Relaxing

Coloring Game 2
Design & Illustration · Relaxing

Coloring Game: Little City
Design & Illustration · Relaxing

House Flipper
Design & Illustration · Relaxing

Shift
Puzzle · Relaxing

Coloring Game 3
Design & Illustration · Relaxing
As of September 2026, about 36 people are playing Monument Valley on Steam right now, with a 24-hour peak of 36 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 1h into Monument Valley. Steam reviews are overwhelmingly positive.
Monument Valley's player activity peaks around 08:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 41% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)