
Yes. Players rate it highly.
The average Coilr player has put 17h into King's Bounty: Warriors of the North. Steam reviews are mostly positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
100
24h peak
100
Peak (tracked)
156
Coilr players
4
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
79%
Total reviews
2,056
Pos / Neg
1,634 / 422
% positive by month
No verified owner has scored King's Bounty: Warriors of the North yet.
Sign in to be the firstNo verified owner has reported a time for King's Bounty: Warriors of the North yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 4 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when King's Bounty: Warriors of the North is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~36%).
Players online by hour (UTC)
Busiest around 18:00 with about 156 people in game — 4.2× as many as at 01:00, the quietest hour.

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As of September 2026, about 100 people are playing King's Bounty: Warriors of the North on Steam right now, with a 24-hour peak of 100 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 17h into King's Bounty: Warriors of the North. Steam reviews are mostly positive.
King's Bounty: Warriors of the North's player activity peaks around 18:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 36% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)