
Yes. Players rate it highly.
The average Coilr player has put 2h into Pioneers of Pagonia. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
276
24h peak
276
Peak (tracked)
410
Coilr players
3
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
81%
Total reviews
5,486
Pos / Neg
4,465 / 1,021
% positive by month
No verified owner has reported a time for Pioneers of Pagonia yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 3 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Pioneers of Pagonia is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~34%).
Players online by hour (UTC)
Busiest around 17:00 with about 338 people in game — 9.1× as many as at 01:00, the quietest hour.

Kingdoms Reborn
City Builder · Colony Sim

Becastled
Base-Building · Colony Sim

Going Medieval
Colony Sim · City Builder

Kingdoms and Castles
Colony Sim · City Builder

Depraved
Colony Sim · City Builder

Patron
Colony Sim · City Builder

MicroTown
Colony Sim · City Builder

Settlement Survival
Colony Sim · City Builder
As of September 2026, about 276 people are playing Pioneers of Pagonia on Steam right now, with a 24-hour peak of 276 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 2h into Pioneers of Pagonia. Steam reviews are very positive.
Pioneers of Pagonia's player activity peaks around 17:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 34% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)