
Mixed. Worth a look, but read the reviews first.
The average Coilr player has put 3h into Home. Steam reviews are mixed.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
0
24h peak
0
Peak (tracked)
2
Coilr players
6
This game's player count is measured about every 22 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
67%
Total reviews
1,775
Pos / Neg
1,190 / 585
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 6 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Home is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Europe & Africa (~30%).
Peak 17:00 UTC

Looking Up I See Only A Ceiling
Short · Psychological

The Park®
Walking Simulator · Short

The Survey
Walking Simulator · Psychological

While We Wait Here
Multiple Endings · Walking Simulator

A Date in the Park
Interactive Fiction · Psychological
![[Chilla's Art] The Convenience Store | 夜勤事件](https://cdn.cloudflare.steamstatic.com/steam/apps/1228520/header.jpg)
[Chilla's Art] The Convenience Store | 夜勤事件
Horror · Psychological

The Suicide of Rachel Foster
Short · Psychological

Amnesia: A Machine for Pigs
Walking Simulator · Horror
Mixed. Worth a look, but read the reviews first. The average Coilr player has put 3h into Home. Steam reviews are mixed.
Across 6 tracked owners on Coilr, the average playtime in Home is about 3 hours.
Home's player activity peaks around 17:00 UTC, which points to its largest audience being in the Europe & Africa region, an estimated 30% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)