
Yes. Players rate it highly.
The average Coilr player has put 2h into Nosferatu: The Wrath of Malachi. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
0
24h peak
2
Peak (tracked)
241
Coilr players
3
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
87%
Total reviews
3,224
Pos / Neg
2,813 / 411
% positive by month
No verified owner has scored Nosferatu: The Wrath of Malachi yet.
Sign in to be the firstNo verified owner has reported a time for Nosferatu: The Wrath of Malachi yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 3 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Nosferatu: The Wrath of Malachi is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~37%).
Players online by hour (UTC)
Busiest around 14:00 with about 82 people in game — 81.7× as many as at 02:00, the quietest hour.

Legacy of Kain: Soul Reaver
Vampire · Gothic

Blood Omen 2: Legacy of Kain
Vampire · Gothic

Legacy of Kain: Soul Reaver 2 (2001)
Vampire · Gothic

Castlevania: Lords of Shadow 2
Vampire · Gothic

Legacy of Kain: Defiance (2003)
Vampire · Gothic

Vampire: The Masquerade - Bloodlines
Vampire · Gothic

Vampyr
Vampire · Horror

Dementium II HD
Horror · FPS
Yes. Players rate it highly. The average Coilr player has put 2h into Nosferatu: The Wrath of Malachi. Steam reviews are very positive.
Nosferatu: The Wrath of Malachi's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 37% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)