
Yes. Players rate it highly.
The average Coilr player has put 6h into Dead Effect. Steam reviews are mostly positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
4
24h peak
4
Peak (tracked)
222
Coilr players
3
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
73%
Total reviews
3,779
Pos / Neg
2,759 / 1,020
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 3 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Dead Effect is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~46%).
Players online by hour (UTC)
Busiest around 10:00 with about 206 people in game — 206.0× as many as at 00:00, the quietest hour.
As of September 2026, about 4 people are playing Dead Effect on Steam right now, with a 24-hour peak of 4 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 6h into Dead Effect. Steam reviews are mostly positive.
Dead Effect's player activity peaks around 10:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 46% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)