
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 4h into Day of Defeat: Source, and at $9.99 that's about 2.50 per hour. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
370
24h peak
420
Peak (tracked)
440
Coilr players
20
Positive
92%
Total reviews
23,615
Pos / Neg
21,677 / 1,938
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$2.80
at $9.99
Avg playtime
4 h
across 20 players
Total tracked
71 h
No verified owner has reported a time for Day of Defeat: Source yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 20 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Day of Defeat: Source is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~31%).
Players online by hour (UTC)
Busiest around 19:00 with about 372 people in game — 3.3× as many as at 07:00, the quietest hour.

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As of September 2026, about 370 people are playing Day of Defeat: Source on Steam right now, with a 24-hour peak of 420 concurrent players.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 4h into Day of Defeat: Source, and at $9.99 that's about 2.50 per hour. Steam reviews are very positive.
Day of Defeat: Source costs $9.99 on Steam (USD). The average Coilr player has put 4 hours in, about 2.50 per hour.
Across 20 tracked owners on Coilr, the average playtime in Day of Defeat: Source is about 4 hours.
Day of Defeat: Source's player activity peaks around 19:00 UTC, which points to its largest audience being in the Americas region, an estimated 31% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)