
Yes. Players rate it highly.
The average Coilr player has put 2h into The Expendabros. Steam reviews are overwhelmingly positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
11
24h peak
13
Peak (tracked)
29
Coilr players
4
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
97%
Total reviews
18,259
Pos / Neg
17,755 / 504
% positive by month
No verified owner has reported a time for The Expendabros yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 4 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when The Expendabros is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~34%).
Players online by hour (UTC)
Busiest around 14:00 with about 22 people in game — 3.9× as many as at 04:00, the quietest hour.

Unsung Warriors - Prologue
Free to Play · Local Co-Op

Deep the Game
Free to Play · Pixel Graphics

BRAIN / OUT
Free to Play · Pixel Graphics

Super Blue Boy Planet
Free to Play · Pixel Graphics

Pink Heaven
Free to Play · Pixel Graphics

Fork Parker's Holiday Profit Hike
Free to Play · Platformer

Soldat
Free to Play · Shooter

Blind Trust
Free to Play · Local Co-Op
As of September 2026, about 11 people are playing The Expendabros on Steam right now, with a 24-hour peak of 13 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 2h into The Expendabros. Steam reviews are overwhelmingly positive.
The Expendabros's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 34% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)