
Players now
0
24h peak
0
Peak (tracked)
4
Coilr players
1
This game's player count is measured about every 22 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
80%
Total reviews
518
Pos / Neg
412 / 106
% positive by month
No verified owner has scored It came from space and ate our brains yet.
Sign in to be the firstNo verified owner has reported a time for It came from space and ate our brains yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Inferred from when It came from space and ate our brains is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~50%).
Peak 02:00 UTC

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It came from space and ate our brains's player activity peaks around 02:00 UTC, which points to its largest audience being in the Americas region, an estimated 50% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)