
Players now
1
24h peak
1
Peak (tracked)
4
Coilr players
2
This game's player count is measured about every 11 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
95%
Total reviews
57
Pos / Neg
54 / 3
% positive by month
No verified owner has reported a time for Sid Meier's Civilization® IV yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Sid Meier's Civilization® IV is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~34%).
Players online by hour (UTC)
Busiest around 18:00 with about 3 people in game — 2.5× as many as at 05:00, the quietest hour.

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As of September 2026, about 1 people are playing Sid Meier's Civilization® IV on Steam right now, with a 24-hour peak of 1 concurrent players.
Sid Meier's Civilization® IV costs $19.99 on Steam (USD). The average Coilr player has put 4 hours in, about 5.00 per hour.
Sid Meier's Civilization® IV's player activity peaks around 18:00 UTC, which points to its largest audience being in the Americas region, an estimated 34% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)