Yes. Players rate it highly.
The average Coilr player has put 9h into Exanima. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
140
24h peak
140
Peak (tracked)
259
Coilr players
4
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
80%
Total reviews
13,907
Pos / Neg
11,140 / 2,767
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 4 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Exanima is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~38%).
Players online by hour (UTC)
Busiest around 21:00 with about 205 people in game — 3.0× as many as at 09:00, the quietest hour.

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As of September 2026, about 140 people are playing Exanima on Steam right now, with a 24-hour peak of 140 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 9h into Exanima. Steam reviews are very positive.
Exanima's player activity peaks around 21:00 UTC, which points to its largest audience being in the Americas region, an estimated 38% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)