
Probably skip it unless it's deeply discounted.
The average Coilr player has put 35h into NBA 2K16. Steam reviews are mixed.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
12
24h peak
28
Peak (tracked)
46
Coilr players
3
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
52%
Total reviews
7,371
Pos / Neg
3,827 / 3,544
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 3 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when NBA 2K16 is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~35%).
Players online by hour (UTC)
Busiest around 16:00 with about 40 people in game — 2.4× as many as at 19:00, the quietest hour.
As of September 2026, about 12 people are playing NBA 2K16 on Steam right now, with a 24-hour peak of 28 concurrent players.
Probably skip it unless it's deeply discounted. The average Coilr player has put 35h into NBA 2K16. Steam reviews are mixed.
NBA 2K16's player activity peaks around 16:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 35% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)