
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 23h into Sid Meier's Civilization® IV, and at $19.99 that's about 0.87 per hour. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
834
24h peak
834
Peak (tracked)
863
Coilr players
4
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
92%
Total reviews
3,656
Pos / Neg
3,379 / 277
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.862
at $19.99
Avg playtime
23 h
across 4 players
Total tracked
93 h
No verified owner has reported a time for Sid Meier's Civilization® IV yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 4 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Sid Meier's Civilization® IV is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~31%).
Players online by hour (UTC)
Busiest around 18:00 with about 792 people in game — 1.9× as many as at 06:00, the quietest hour.

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As of September 2026, about 834 people are playing Sid Meier's Civilization® IV on Steam right now, with a 24-hour peak of 834 concurrent players.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 23h into Sid Meier's Civilization® IV, and at $19.99 that's about 0.87 per hour. Steam reviews are very positive.
Sid Meier's Civilization® IV costs $19.99 on Steam (USD). The average Coilr player has put 23 hours in, about 0.87 per hour.
Sid Meier's Civilization® IV's player activity peaks around 18:00 UTC, which points to its largest audience being in the Americas region, an estimated 31% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)