
Steam players tag Crush Crush as Sexual Content, Nudity, Hentai and NSFW, strongly enough that it is among the game's defining tags rather than an incidental one. Players tag this for sexual content, though Steam does not rate it Adult Only — on Steam this is usually the censored release. Expect sexual themes rather than explicit imagery.
Coilr does not show screenshots for this game. Its cover art is blurred here for the same reason. Both are on its Steam store page, behind Steam's own age check.
This reflects how Steam players have tagged the game, not an official age rating, and Coilr does not inspect game content itself. Valve's own maturity description is on the Steam store page. Coilr users can keep games like this off their public profile in settings.
Yes. It's free, and players rate it well.
The average Coilr player has put 45h into Crush Crush. Steam reviews are very positive, and 13% of tracked owners still played in the last two weeks.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
907
24h peak
907
Peak (tracked)
2,798
Coilr players
8
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
89%
Total reviews
28,508
Pos / Neg
25,326 / 3,182
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
Free
Free to play
Avg playtime
45 h
across 8 players
Total tracked
358 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
13%
1 of 8 owners
Played last 7 days
1
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when Crush Crush is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~43%).
Players online by hour (UTC)
Busiest around 17:00 with about 1,426 people in game — 2.1× as many as at 21:00, the quietest hour.

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As of September 2026, about 907 people are playing Crush Crush on Steam right now, with a 24-hour peak of 907 concurrent players.
Yes, 13% of tracked Crush Crush owners on Coilr played it within the last two weeks, and roughly 907 players are online right now. (as of September 2026)
Yes. It's free, and players rate it well. The average Coilr player has put 45h into Crush Crush. Steam reviews are very positive, and 13% of tracked owners still played in the last two weeks.
Yes, Crush Crush is free to play on Steam.
Across 8 tracked owners on Coilr, the average playtime in Crush Crush is about 45 hours.
Crush Crush's player activity peaks around 17:00 UTC, which points to its largest audience being in the Americas region, an estimated 43% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)