
Yes. Players rate it highly.
The average Coilr player has put 11h into MADNESS: Project Nexus. Steam reviews are overwhelmingly positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
139
24h peak
161
Peak (tracked)
193
Coilr players
5
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
97%
Total reviews
17,531
Pos / Neg
17,037 / 494
% positive by month
No verified owner has reported a time for MADNESS: Project Nexus yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 5 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when MADNESS: Project Nexus is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most active in Americas, but spread across regions.
Players online by hour (UTC)
Busiest around 03:00 with about 173 people in game — 1.5× as many as at 05:00, the quietest hour.

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As of September 2026, about 139 people are playing MADNESS: Project Nexus on Steam right now, with a 24-hour peak of 161 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 11h into MADNESS: Project Nexus. Steam reviews are overwhelmingly positive.
Across 5 tracked owners on Coilr, the average playtime in MADNESS: Project Nexus is about 11 hours.
MADNESS: Project Nexus's player activity peaks around 03:00 UTC, which points to its largest audience being in the Americas region, an estimated 33% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)