
Mixed. Worth a look, but read the reviews first.
The average Coilr player has put 7h into Aliens: Colonial Marines Collection. Steam reviews are mixed. Recent reviews are trending up: 75% positive lately vs 62% all-time.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
38
24h peak
38
Peak (tracked)
174
Coilr players
3
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
62%
Total reviews
12,210
Pos / Neg
7,578 / 4,632
% positive by month
No verified owner has scored Aliens: Colonial Marines Collection yet.
Sign in to be the firstNo verified owner has reported a time for Aliens: Colonial Marines Collection yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 3 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Aliens: Colonial Marines Collection is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~37%).
Players online by hour (UTC)
Busiest around 18:00 with about 91 people in game — 5.7× as many as at 10:00, the quietest hour.
As of September 2026, about 38 people are playing Aliens: Colonial Marines Collection on Steam right now, with a 24-hour peak of 38 concurrent players.
Mixed. Worth a look, but read the reviews first. The average Coilr player has put 7h into Aliens: Colonial Marines Collection. Steam reviews are mixed. Recent reviews are trending up: 75% positive lately vs 62% all-time.
Aliens: Colonial Marines Collection's player activity peaks around 18:00 UTC, which points to its largest audience being in the Americas region, an estimated 37% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)