Yes. Strong reviews and great value for the hours.
The average Coilr player has put 17h into SCUM, and at $44.99 that's about 2.65 per hour. Steam reviews are mostly positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
11,645
24h peak
13,223
Peak (tracked)
16,947
Coilr players
6
Positive
74%
Total reviews
126,647
Pos / Neg
93,955 / 32,692
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$2.68
at $44.99
Avg playtime
17 h
across 6 players
Total tracked
101 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 6 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when SCUM is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~38%).
Players online by hour (UTC)
Busiest around 14:00 with about 12,862 people in game — 2.5× as many as at 00:00, the quietest hour.

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As of September 2026, about 11,645 people are playing SCUM on Steam right now, with a 24-hour peak of 13,223 concurrent players.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 17h into SCUM, and at $44.99 that's about 2.65 per hour. Steam reviews are mostly positive.
SCUM costs $44.99 on Steam (USD). The average Coilr player has put 17 hours in, about 2.65 per hour.
Across 6 tracked owners on Coilr, the average playtime in SCUM is about 17 hours.
SCUM's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 38% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)