
Well-reviewed overall, but recent reviews have dipped, so check what changed first.
The average Coilr player has put 5h into Intruder. Steam reviews are very positive. Heads-up: recent reviews are 74% positive, 16 points below its all-time 90%, so something may have changed lately.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
0
24h peak
34
Peak (tracked)
57
Coilr players
3
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
90%
Total reviews
7,028
Pos / Neg
6,341 / 687
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 3 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Intruder is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~59%).
Players online by hour (UTC)
Busiest around 02:00 with about 45 people in game — 26.7× as many as at 13:00, the quietest hour.

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Well-reviewed overall, but recent reviews have dipped, so check what changed first. The average Coilr player has put 5h into Intruder. Steam reviews are very positive. Heads-up: recent reviews are 74% positive, 16 points below its all-time 90%, so something may have changed lately.
Intruder's player activity peaks around 02:00 UTC, which points to its largest audience being in the Americas region, an estimated 59% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)