
Worth it if you'll put real hours in.
The average Coilr player has put 9h into SOULCALIBUR VI, and at $59.99 that's about 6.67 per hour. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
165
24h peak
165
Peak (tracked)
195
Coilr players
15
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
83%
Total reviews
14,353
Pos / Neg
11,872 / 2,481
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$7.03
at $59.99
Avg playtime
9 h
across 15 players
Total tracked
128 h
No verified owner has reported a time for SOULCALIBUR VI yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 15 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when SOULCALIBUR VI is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~46%).
Players online by hour (UTC)
Busiest around 02:00 with about 166 people in game — 2.4× as many as at 11:00, the quietest hour.

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As of September 2026, about 165 people are playing SOULCALIBUR VI on Steam right now, with a 24-hour peak of 165 concurrent players.
Worth it if you'll put real hours in. The average Coilr player has put 9h into SOULCALIBUR VI, and at $59.99 that's about 6.67 per hour. Steam reviews are very positive.
SOULCALIBUR VI costs $59.99 on Steam (USD). The average Coilr player has put 9 hours in, about 6.67 per hour.
Across 15 tracked owners on Coilr, the average playtime in SOULCALIBUR VI is about 9 hours.
SOULCALIBUR VI's player activity peaks around 02:00 UTC, which points to its largest audience being in the Americas region, an estimated 46% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)