
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 25h into Dead Cells, and at $24.99 that's about 1.00 per hour. Steam reviews are overwhelmingly positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
3,049
24h peak
4,378
Peak (tracked)
4,378
Coilr players
41
Positive
97%
Total reviews
183,092
Pos / Neg
177,657 / 5,435
% positive by month
Coilr's own 0-100 score from players who own Dead Cells. A finer verdict than a thumbs up, independent of Steam reviews.
based on 1 verified owner · a verdict appears at 10
Played it? Score it 0-100. Only verified owners can rate.
What players actually get for the price, based on real tracked playtime.
Cost per hour
$1.02
at $24.99
Avg playtime
25 h
across 41 players
Total tracked
1,007 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
7%
3 of 41 owners
Played last 7 days
1
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when Dead Cells is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~44%).
Players online by hour (UTC)
Busiest around 14:00 with about 3,362 people in game — 2.4× as many as at 23:00, the quietest hour.

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As of September 2026, about 3,049 people are playing Dead Cells on Steam right now, with a 24-hour peak of 4,378 concurrent players.
Yes, 7% of tracked Dead Cells owners on Coilr played it within the last two weeks, and roughly 3,049 players are online right now. (as of September 2026)
Yes. Strong reviews and great value for the hours. The average Coilr player has put 25h into Dead Cells, and at $24.99 that's about 1.00 per hour. Steam reviews are overwhelmingly positive.
Dead Cells costs $24.99 on Steam (USD). The average Coilr player has put 25 hours in, about 1.00 per hour.
Across 41 tracked owners on Coilr, the average playtime in Dead Cells is about 25 hours.
Dead Cells's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 44% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)