
Yes. Players rate it highly.
The average Coilr player has put 5h into West of Loathing. Steam reviews are overwhelmingly positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
116
24h peak
124
Peak (tracked)
143
Coilr players
4
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
98%
Total reviews
10,289
Pos / Neg
10,051 / 238
% positive by month
No verified owner has reported a time for West of Loathing yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 4 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when West of Loathing is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~48%).
Players online by hour (UTC)
Busiest around 22:00 with about 117 people in game — 5.1× as many as at 10:00, the quietest hour.

Hard West
Western · Turn-Based Combat

Westerado: Double Barreled
Western · Open World

Oddworld: Stranger's Wrath HD
Western · Comedy

GUN™
Western · Open World

Call of Juarez: Bound in Blood
Western · Open World

Call of Juarez
Western · Story Rich

Call of Juarez: Gunslinger
Western · Comedy

Sunset Rangers
Western · RPG
As of September 2026, about 116 people are playing West of Loathing on Steam right now, with a 24-hour peak of 124 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 5h into West of Loathing. Steam reviews are overwhelmingly positive.
West of Loathing's player activity peaks around 22:00 UTC, which points to its largest audience being in the Americas region, an estimated 48% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)