
Players now
0
24h peak
0
Peak (tracked)
1
Coilr players
0
This game's player count is measured about every 22 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
76%
Total reviews
17
Pos / Neg
13 / 4
% positive by month
No verified owner has reported a time for Cyberia 2: Resurrection yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Cyberia 2: Resurrection is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Europe & Africa (~52%).
Peak 19:00 UTC

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Cyberia 2: Resurrection's player activity peaks around 19:00 UTC, which points to its largest audience being in the Europe & Africa region, an estimated 52% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)