Players now
15
24h peak
15
Peak (tracked)
37
Coilr players
1
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
73%
Total reviews
1,791
Pos / Neg
1,315 / 476
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Inferred from when Good Company is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~31%).
Players online by hour (UTC)
Busiest around 14:00 with about 22 people in game — 3.7× as many as at 02:00, the quietest hour.

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As of September 2026, about 15 people are playing Good Company on Steam right now, with a 24-hour peak of 15 concurrent players.
Good Company's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 31% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)