
Mixed. Worth a look, but read the reviews first.
The average Coilr player has put 1h into Trauma. Steam reviews are mixed.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
0
24h peak
0
Peak (tracked)
1
Coilr players
3
This game's player count is measured about every 22 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
69%
Total reviews
690
Pos / Neg
475 / 215
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 3 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Trauma is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~50%).
Peak 03:00 UTC

The Housewife
Experimental · Abstract

Return to Mysterious Island
Point & Click · Casual

Tengami
Point & Click · Experimental

Gray Matter
Point & Click · Female Protagonist

Finding Teddy
Point & Click · Female Protagonist

Gomo
Point & Click · Short

Lilly Looking Through
Point & Click · Female Protagonist

Silence
Point & Click · Female Protagonist
Mixed. Worth a look, but read the reviews first. The average Coilr player has put 1h into Trauma. Steam reviews are mixed.
Trauma's player activity peaks around 03:00 UTC, which points to its largest audience being in the Americas region, an estimated 50% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)