Players now
1
24h peak
1
Peak (tracked)
2
Coilr players
1
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
72%
Total reviews
1,172
Pos / Neg
839 / 333
% positive by month
Coilr's own 0-100 score from players who own Last Room. A finer verdict than a thumbs up, independent of Steam reviews.
No scores yet. Be the first verified owner to rate Last Room.
Played it? Score it 0-100. Only verified owners can rate.
Reported by players who own Last Room, not estimated from playtime, which idle hours and multiplayer inflate.
Main Story
—
no reports yet
Main + Extras
—
no reports yet
Completionist
—
no reports yet
Beat this game? Submit your time. Only verified owners can report.
How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Inferred from when Last Room is busiest each day (UTC). A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~41%).
Players online by hour (UTC) · peak 18:00 UTC

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As of August 2026, about 1 people are playing Last Room on Steam right now, with a 24-hour peak of 1 concurrent players.
Last Room costs $29.99 on Steam (USD). The average Coilr player has put 3 hours in, about 10.00 per hour.
Last Room's player activity peaks around 18:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 41% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)