
Players now
10
24h peak
10
Peak (tracked)
14
Coilr players
2
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
94%
Total reviews
2,783
Pos / Neg
2,604 / 179
% positive by month
Coilr's own 0-100 score from players who own Patch Quest. A finer verdict than a thumbs up, independent of Steam reviews.
No scores yet. Be the first verified owner to rate Patch Quest.
Played it? Score it 0-100. Only verified owners can rate.
Reported by players who own Patch Quest, not estimated from playtime, which idle hours and multiplayer inflate.
Main Story
—
no reports yet
Main + Extras
—
no reports yet
Completionist
—
no reports yet
Beat this game? Submit your time. Only verified owners can report.
How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Inferred from when Patch Quest is busiest each day (UTC). A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~32%).
Players online by hour (UTC) · peak 03:00 UTC

ScourgeBringer
Roguevania · Rogue-lite

Geometry Wars™ 3: Dimensions Evolved
Twin Stick Shooter · Shoot 'Em Up

Nova Drift
Arena Shooter · Bullet Hell

Voidigo
Twin Stick Shooter · Bullet Hell

Survivor Mercs
Bullet Hell · Twin Stick Shooter

Zombie Party
Action Roguelike · Twin Stick Shooter

Geometry Wars: Retro Evolved
Twin Stick Shooter · Bullet Hell

Time Wasters
Arena Shooter · Bullet Hell
As of August 2026, about 10 people are playing Patch Quest on Steam right now, with a 24-hour peak of 10 concurrent players.
Patch Quest costs $2.99 on Steam (USD). The average Coilr player has put 4 hours in, about 0.75 per hour.
Patch Quest's player activity peaks around 03:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 32% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)