
2
playing on Steam now·
2
24-hour peak
All-time peak 4 in Sep 2026·30 days flat
On Steam, very nearly.
Only 2 people are playing Super Kiwi 64 on Steam right now. Over the last 30 days it averaged 1 players, about the same as the month before. The most Coilr has recorded at once is 4 in September 2026; right now is 50% of that. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
30-day average
1
players at once, on Steam
Steam reviews
96%
Overwhelmingly Positive
Average playtime
3 h
Coilr players
Coilr players
2
who own it
Latest reading · average in view 1
This game's player count is measured about every 23 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Average and peak players on Steam at the same time, each month since Coilr started tracking Super Kiwi 64. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Sep 2026 (so far) | 1 | +0 | 4 |
| Aug 2026 (from first reading) | 1 | — | 3 |
Positive
96%
Total reviews
2,035
Pos / Neg
1,953 / 82
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Inferred from when Super Kiwi 64 is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~42%).
Peak 20:00 UTC

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As of September 2026, about 2 people are playing Super Kiwi 64 on Steam right now, with a 24-hour peak of 2 concurrent players.
On Steam, very nearly. Only 2 people are playing Super Kiwi 64 on Steam right now. Over the last 30 days it averaged 1 players, about the same as the month before. The most Coilr has recorded at once is 4 in September 2026; right now is 50% of that. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Super Kiwi 64's player activity peaks around 20:00 UTC, which points to its largest audience being in the Americas region, an estimated 42% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)