
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 19h into Quake, and at $9.99 that's about 0.53 per hour. Steam reviews are overwhelmingly positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
348
24h peak
348
Peak (tracked)
1,865
Coilr players
10
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
96%
Total reviews
16,321
Pos / Neg
15,740 / 581
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.533
at $9.99
Avg playtime
19 h
across 10 players
Total tracked
187 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
10%
1 of 10 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Quake is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~37%).
Players online by hour (UTC)
Busiest around 19:00 with about 973 people in game — 4.2× as many as at 08:00, the quietest hour.
As of September 2026, about 348 people are playing Quake on Steam right now, with a 24-hour peak of 348 concurrent players.
Yes, 10% of tracked Quake owners on Coilr played it within the last two weeks, and roughly 348 players are online right now. (as of September 2026)
Yes. Strong reviews and great value for the hours. The average Coilr player has put 19h into Quake, and at $9.99 that's about 0.53 per hour. Steam reviews are overwhelmingly positive.
Quake costs $9.99 on Steam (USD). The average Coilr player has put 19 hours in, about 0.53 per hour.
Across 10 tracked owners on Coilr, the average playtime in Quake is about 19 hours.
Quake's player activity peaks around 19:00 UTC, which points to its largest audience being in the Americas region, an estimated 37% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)