
Players now
21
24h peak
35
Peak (tracked)
52
Coilr players
2
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
97%
Total reviews
4,757
Pos / Neg
4,620 / 137
% positive by month
Coilr's own 0-100 score from players who own Class of '09: The Re-Up. A finer verdict than a thumbs up, independent of Steam reviews.
based on 1 verified owner · a verdict appears at 10
Played it? Score it 0-100. Only verified owners can rate.
No verified owner has reported a time for Class of '09: The Re-Up yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Inferred from when Class of '09: The Re-Up is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~48%).
Players online by hour (UTC)
Busiest around 21:00 with about 39 people in game — 2.6× as many as at 08:00, the quietest hour.

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As of September 2026, about 21 people are playing Class of '09: The Re-Up on Steam right now, with a 24-hour peak of 35 concurrent players.
Class of '09: The Re-Up's player activity peaks around 21:00 UTC, which points to its largest audience being in the Americas region, an estimated 48% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)