
Probably skip it unless it's deeply discounted.
The average Coilr player has put 15h into SMITE 2. Steam reviews are mixed.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
7,606
24h peak
7,837
Peak (tracked)
8,881
Coilr players
8
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
55%
Total reviews
23,563
Pos / Neg
12,917 / 10,646
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 8 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when SMITE 2 is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~52%).
Players online by hour (UTC)
Busiest around 02:00 with about 8,495 people in game — 3.3× as many as at 11:00, the quietest hour.
As of September 2026, about 7,606 people are playing SMITE 2 on Steam right now, with a 24-hour peak of 7,837 concurrent players.
Probably skip it unless it's deeply discounted. The average Coilr player has put 15h into SMITE 2. Steam reviews are mixed.
Across 8 tracked owners on Coilr, the average playtime in SMITE 2 is about 15 hours.
SMITE 2's player activity peaks around 02:00 UTC, which points to its largest audience being in the Americas region, an estimated 52% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)