
106
playing on Steam now·
155
24-hour peak
All-time peak 210 in Sep 2026·30 days +152%
No, but it is small.
106 people are playing CONVRGENCE on Steam right now, and 155 were at the same time in the last 24 hours. Over the last 30 days it averaged 51 players, 152% more than the month before. The most Coilr has recorded at once is 210 in September 2026; right now is 50% of that. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
30-day average
51
players at once, on Steam
Steam reviews
88%
Very Positive
Average playtime
—
Coilr players
Coilr players
0
who own it
Latest reading · average in view 122
This game's player count is measured about every 11 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Average and peak players on Steam at the same time, each month since Coilr started tracking CONVRGENCE. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Sep 2026 (so far) | 56 | +36 | 210 |
| Aug 2026 (from first reading) | 20 | — | 43 |
Positive
88%
Total reviews
1,814
Pos / Neg
1,602 / 212
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when CONVRGENCE is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~34%).
Players online by hour (UTC)
Busiest around 11:00 with about 88 people in game — 8.5× as many as at 07:00, the quietest hour.

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As of September 2026, about 106 people are playing CONVRGENCE on Steam right now, with a 24-hour peak of 155 concurrent players.
No, but it is small. 106 people are playing CONVRGENCE on Steam right now, and 155 were at the same time in the last 24 hours. Over the last 30 days it averaged 51 players, 152% more than the month before. The most Coilr has recorded at once is 210 in September 2026; right now is 50% of that. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
CONVRGENCE's player activity peaks around 11:00 UTC, which points to its largest audience being in the Americas region, an estimated 34% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)