
Yes. It's free, and players rate it well.
The average Coilr player has put 94h into RIFT. Steam reviews are mostly positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
188
24h peak
188
Peak (tracked)
246
Coilr players
6
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
74%
Total reviews
11,635
Pos / Neg
8,617 / 3,018
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
Free
Free to play
Avg playtime
94 h
across 6 players
Total tracked
564 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 6 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when RIFT is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~35%).
Players online by hour (UTC)
Busiest around 18:00 with about 229 people in game — 2.3× as many as at 22:00, the quietest hour.
As of September 2026, about 188 people are playing RIFT on Steam right now, with a 24-hour peak of 188 concurrent players.
Yes. It's free, and players rate it well. The average Coilr player has put 94h into RIFT. Steam reviews are mostly positive.
Yes, RIFT is free to play on Steam.
Across 6 tracked owners on Coilr, the average playtime in RIFT is about 94 hours.
RIFT's player activity peaks around 18:00 UTC, which points to its largest audience being in the Americas region, an estimated 35% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)