
Players now
2
24h peak
2
Peak (tracked)
11
Coilr players
2
This game's player count is measured about every 22 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
59%
Total reviews
4,495
Pos / Neg
2,671 / 1,824
% positive by month
No verified owner has reported a time for Vikings - Wolves of Midgard yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Inferred from when Vikings - Wolves of Midgard is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~30%).
Players online by hour (UTC)
Busiest around 14:00 with about 6 people in game — 6.0× as many as at 04:00, the quietest hour.

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As of September 2026, about 2 people are playing Vikings - Wolves of Midgard on Steam right now, with a 24-hour peak of 2 concurrent players.
Vikings - Wolves of Midgard costs $29.99 on Steam (USD). The average Coilr player has put 3 hours in, about 10.00 per hour.
Vikings - Wolves of Midgard's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 30% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)