Action·Adventure·Casual·Massively Multiplayer·RPG·Growing

14,863
playing on Steam now·
15,473
24-hour peak
All-time peak 64,005 in Sep 2026·30 days +55%
No.
In October 2026, Diablo® IV averaged 27,323 players on Steam at once, 55% more than the month before. The most Coilr has recorded at once is 64,005 in September 2026. 14,863 people are playing Diablo® IV on Steam right now, and 15,473 were at the same time in the last 24 hours. The count now is 23% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Mixed. Worth a look, but read the reviews first.
The average Coilr player has put 128h into Diablo® IV, and at $49.99 that's about 0.39 per hour. Steam reviews are mixed, and 22% of tracked owners still played in the last two weeks.
$0.39/hr·128h avg·65% positive·22% still active
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
A new reading every 10 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 14,188
30-day average
27,323
players at once, on Steam
Steam reviews
65%
Mixed
Average playtime
128 h
Coilr players
Coilr players
23
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Diablo® IV. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 18,878 | −8,391 | 37,106 |
| Sep 2026 | 27,269 | +21,762 | 64,005 |
| Aug 2026 | 5,507 | −13,512 | 12,946 |
| Jul 2026 | 19,019 | +9,108 | 42,491 |
| Jun 2026 | 9,911 | −10,217 | 25,181 |
| May 2026 (from first reading) | 20,128 | — | 27,957 |
Positive
65%
Total reviews
80,102
Pos / Neg
52,273 / 27,829
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.391
at $49.99
Avg playtime
128 h
across 23 players
Total tracked
2,938 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
22%
5 of 23 owners
Played last 7 days
3
Hours trend (2wk)
▼ Falling
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when Diablo® IV is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most active in Asia-Pacific, but spread across regions.
Players online by hour (UTC)
Busiest around 15:00 with about 35,503 people in game — 1.7× as many as at 23:00, the quietest hour.

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In October 2026, Diablo® IV averaged 27,323 players on Steam at once, 55% more than the month before. The most Coilr has recorded at once is 64,005 in September 2026.
No. In October 2026, Diablo® IV averaged 27,323 players on Steam at once, 55% more than the month before. The most Coilr has recorded at once is 64,005 in September 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Mixed. Worth a look, but read the reviews first. The average Coilr player has put 128h into Diablo® IV, and at $49.99 that's about 0.39 per hour. Steam reviews are mixed, and 22% of tracked owners still played in the last two weeks.
Diablo® IV costs $49.99 on Steam (USD). The average Coilr player has put 128 hours in, about 0.39 per hour.
Across 23 tracked owners on Coilr, the average playtime in Diablo® IV is about 128 hours.
Diablo® IV's player activity peaks around 15:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 31% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)
About 3.4 million copies on Steam, likely between 1.9 million and 6.8 million, estimated from its Steam reviews. Valve does not publish sales figures.