
120
playing on Steam now·
120
24-hour peak
All-time peak 230 in Oct 2026·30 days +12%
No, but it is small.
In October 2026, Superliminal averaged 92 players on Steam at once, 12% more than the month before. The most Coilr has recorded at once is 230 in October 2026. 120 people are playing Superliminal on Steam right now. The count now is 52% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 4h into Superliminal, and at $7.99 that's about 2.00 per hour. Steam reviews are very positive.
$2.00/hr·4h avg·95% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Latest reading · average in view 136
This game's player count is measured about every 30 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
92
players at once, on Steam
Steam reviews
95%
Very Positive
Average playtime
4 h
Coilr players
Coilr players
22
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Superliminal. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 132 | +69 | 230 |
| Sep 2026 | 63 | −17 | 144 |
| Aug 2026 | 80 | −2 | 178 |
| Jul 2026 (from first reading) | 82 | — | 99 |
Positive
95%
Total reviews
34,412
Pos / Neg
32,548 / 1,864
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$1.80
at $7.99
Avg playtime
4 h
across 22 players
Total tracked
98 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
5%
1 of 22 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Superliminal is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~31%).
Players online by hour (UTC)
Busiest around 14:00 with about 143 people in game — 5.5× as many as at 06:00, the quietest hour.

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In October 2026, Superliminal averaged 92 players on Steam at once, 12% more than the month before. The most Coilr has recorded at once is 230 in October 2026.
No, but it is small. In October 2026, Superliminal averaged 92 players on Steam at once, 12% more than the month before. The most Coilr has recorded at once is 230 in October 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 4h into Superliminal, and at $7.99 that's about 2.00 per hour. Steam reviews are very positive.
Superliminal costs $7.99 on Steam (USD). The average Coilr player has put 4 hours in, about 2.00 per hour.
Across 22 tracked owners on Coilr, the average playtime in Superliminal is about 4 hours.
Superliminal's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 31% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)
About 810k copies on Steam, likely between 450k and 1.6 million, estimated from its Steam reviews. Valve does not publish sales figures.