
2
playing on Steam now·
2
24-hour peak
All-time peak 6 in Jul 2026·30 days +120%
On Steam, very nearly.
In October 2026, Cthulhu Saves the World averaged 1 players on Steam at once, 120% more than the month before. The most Coilr has recorded at once is 6 in July 2026. Only 2 people are playing Cthulhu Saves the World on Steam right now. The count now is 33% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 3h into Cthulhu Saves the World, and at $0.71 that's about 0.24 per hour. Steam reviews are very positive.
$0.24/hr·3h avg·92% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Latest reading · average in view 1
This game's player count is measured about every 24 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
1
players at once, on Steam
Steam reviews
92%
Very Positive
Average playtime
3 h
Coilr players
Coilr players
18
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Cthulhu Saves the World. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 1 | +0 | 4 |
| Sep 2026 | 1 | +0 | 4 |
| Aug 2026 | 1 | −1 | 5 |
| Jul 2026 (from first reading) | 2 | — | 6 |
Positive
92%
Total reviews
3,482
Pos / Neg
3,200 / 282
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.255
at $0.71
Avg playtime
3 h
across 18 players
Total tracked
50 h
No verified owner has reported a time for Cthulhu Saves the World yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 18 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Cthulhu Saves the World is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~47%).
Peak 04:00 UTC

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In October 2026, Cthulhu Saves the World averaged 1 players on Steam at once, 120% more than the month before. The most Coilr has recorded at once is 6 in July 2026.
On Steam, very nearly. In October 2026, Cthulhu Saves the World averaged 1 players on Steam at once, 120% more than the month before. The most Coilr has recorded at once is 6 in July 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 3h into Cthulhu Saves the World, and at $0.71 that's about 0.24 per hour. Steam reviews are very positive.
Cthulhu Saves the World costs $0.71 on Steam (USD). The average Coilr player has put 3 hours in, about 0.24 per hour.
Across 18 tracked owners on Coilr, the average playtime in Cthulhu Saves the World is about 3 hours.
Cthulhu Saves the World's player activity peaks around 04:00 UTC, which points to its largest audience being in the Americas region, an estimated 47% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)
About 160k copies on Steam, likely between 88k and 320k, estimated from its Steam reviews. Valve does not publish sales figures.