Free To Play·Simulation·Strategy·Steady

19,537
playing on Steam now·
20,368
24-hour peak
All-time peak 40,986 in Sep 2026·30 days −7%
No.
In October 2026, Yu-Gi-Oh! Master Duel averaged 16,048 players on Steam at once, 7% fewer than the month before. The most Coilr has recorded at once is 40,986 in September 2026. 19,537 people are playing Yu-Gi-Oh! Master Duel on Steam right now, and 20,368 were at the same time in the last 24 hours. The count now is 48% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Well-reviewed overall, but recent reviews have dipped, so check what changed first.
The average Coilr player has put 179h into Yu-Gi-Oh! Master Duel. Steam reviews are mostly positive. Heads-up: recent reviews are 51% positive, 20 points below its all-time 71%, so something may have changed lately.
179h avg·71% positive·51% recently ▾
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
A new reading every 10 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 18,904
30-day average
16,048
players at once, on Steam
Steam reviews
71%
Mostly Positive
Average playtime
179 h
Coilr players
Coilr players
33
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Yu-Gi-Oh! Master Duel. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 15,646 | −651 | 37,697 |
| Sep 2026 | 16,297 | +675 | 40,986 |
| Aug 2026 | 15,622 | +3,522 | 40,278 |
| Jul 2026 | 12,100 | −2,942 | 25,204 |
| Jun 2026 | 15,042 | +2,253 | 37,152 |
| May 2026 (from first reading) | 12,789 | — | 18,121 |
Positive
71%
Total reviews
102,238
Pos / Neg
72,793 / 29,445
% positive by month
Coilr's own 0-100 score from players who own Yu-Gi-Oh! Master Duel. A finer verdict than a thumbs up, independent of Steam reviews.
based on 1 verified owner · a verdict appears at 10
Played it? Score it 0-100. Only verified owners can rate.
What players actually get for the price, based on real tracked playtime.
Cost per hour
Free
Free to play
Avg playtime
179 h
across 33 players
Total tracked
5,922 h
No verified owner has reported a time for Yu-Gi-Oh! Master Duel yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
6%
2 of 33 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Yu-Gi-Oh! Master Duel is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~42%).
Players online by hour (UTC)
Busiest around 13:00 with about 22,208 people in game — 2.4× as many as at 22:00, the quietest hour.
In October 2026, Yu-Gi-Oh! Master Duel averaged 16,048 players on Steam at once, 7% fewer than the month before. The most Coilr has recorded at once is 40,986 in September 2026.
No. In October 2026, Yu-Gi-Oh! Master Duel averaged 16,048 players on Steam at once, 7% fewer than the month before. The most Coilr has recorded at once is 40,986 in September 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Well-reviewed overall, but recent reviews have dipped, so check what changed first. The average Coilr player has put 179h into Yu-Gi-Oh! Master Duel. Steam reviews are mostly positive. Heads-up: recent reviews are 51% positive, 20 points below its all-time 71%, so something may have changed lately.
Yes, Yu-Gi-Oh! Master Duel is free to play on Steam.
Across 33 tracked owners on Coilr, the average playtime in Yu-Gi-Oh! Master Duel is about 179 hours.
Yu-Gi-Oh! Master Duel's player activity peaks around 13:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 42% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)