Action·Adventure·Casual·Indie·Simulation·Growing

798
playing on Steam now·
798
24-hour peak
All-time peak 1,895 in Sep 2026·30 days +23%
No, but it is small.
In October 2026, Slime Rancher 2 averaged 1,121 players on Steam at once, 23% more than the month before. The most Coilr has recorded at once is 1,895 in September 2026. 798 people are playing Slime Rancher 2 on Steam right now. The count now is 42% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 23h into Slime Rancher 2, and at $17.99 that's about 0.78 per hour. Steam reviews are very positive.
$0.78/hr·23h avg·95% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Latest reading · average in view 947
This game's player count is measured about every 30 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
1,121
players at once, on Steam
Steam reviews
95%
Very Positive
Average playtime
23 h
Coilr players
Coilr players
23
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Slime Rancher 2. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 1,077 | +69 | 1,510 |
| Sep 2026 | 1,008 | +65 | 1,895 |
| Aug 2026 | 943 | −110 | 1,383 |
| Jul 2026 (from first reading) | 1,053 | — | 1,322 |
Positive
95%
Total reviews
50,594
Pos / Neg
47,816 / 2,778
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.772
at $17.99
Avg playtime
23 h
across 23 players
Total tracked
536 h
No verified owner has reported a time for Slime Rancher 2 yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
9%
2 of 23 owners
Played last 7 days
2
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when Slime Rancher 2 is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~33%).
Players online by hour (UTC)
Busiest around 13:00 with about 1,544 people in game — 2.5× as many as at 08:00, the quietest hour.

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In October 2026, Slime Rancher 2 averaged 1,121 players on Steam at once, 23% more than the month before. The most Coilr has recorded at once is 1,895 in September 2026.
No, but it is small. In October 2026, Slime Rancher 2 averaged 1,121 players on Steam at once, 23% more than the month before. The most Coilr has recorded at once is 1,895 in September 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 23h into Slime Rancher 2, and at $17.99 that's about 0.78 per hour. Steam reviews are very positive.
Slime Rancher 2 costs $17.99 on Steam (USD). The average Coilr player has put 23 hours in, about 0.78 per hour.
Across 23 tracked owners on Coilr, the average playtime in Slime Rancher 2 is about 23 hours.
Slime Rancher 2's player activity peaks around 13:00 UTC, which points to its largest audience being in the Americas region, an estimated 33% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)
About 1.7 million copies on Steam, likely between 960k and 3.4 million, estimated from its Steam reviews. Valve does not publish sales figures.