
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 8h into Mirror's Edge™, and at $19.99 that's about 2.50 per hour. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
25
24h peak
56
Peak (tracked)
87
Coilr players
24
Positive
88%
Total reviews
39,320
Pos / Neg
34,487 / 4,833
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$2.41
at $19.99
Avg playtime
8 h
across 24 players
Total tracked
199 h
No verified owner has reported a time for Mirror's Edge™ yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 24 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Mirror's Edge™ is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Europe & Africa (~30%).
Players online by hour (UTC)
Busiest around 20:00 with about 59 people in game — 2.2× as many as at 06:00, the quietest hour.
As of September 2026, about 25 people are playing Mirror's Edge™ on Steam right now, with a 24-hour peak of 56 concurrent players.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 8h into Mirror's Edge™, and at $19.99 that's about 2.50 per hour. Steam reviews are very positive.
Mirror's Edge™ costs $19.99 on Steam (USD). The average Coilr player has put 8 hours in, about 2.50 per hour.
Across 24 tracked owners on Coilr, the average playtime in Mirror's Edge™ is about 8 hours.
Mirror's Edge™'s player activity peaks around 20:00 UTC, which points to its largest audience being in the Europe & Africa region, an estimated 30% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)