
1,727
playing on Steam now·
1,979
24-hour peak
All-time peak 4,107 in Aug 2026·30 days −8%
No.
In October 2026, Chivalry 2 averaged 1,790 players on Steam at once, 8% fewer than the month before. The most Coilr has recorded at once is 4,107 in August 2026. 1,727 people are playing Chivalry 2 on Steam right now, and 1,979 were at the same time in the last 24 hours. The count now is 42% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 15h into Chivalry 2, and at $39.99 that's about 2.67 per hour. Steam reviews are mostly positive.
$2.67/hr·15h avg·79% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
A new reading every 30 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 1,582
30-day average
1,790
players at once, on Steam
Steam reviews
79%
Mostly Positive
Average playtime
15 h
Coilr players
Coilr players
29
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Chivalry 2. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 1,711 | −206 | 2,860 |
| Sep 2026 | 1,917 | −364 | 3,283 |
| Aug 2026 | 2,281 | +162 | 4,107 |
| Jul 2026 (from first reading) | 2,119 | — | 3,138 |
Positive
79%
Total reviews
59,554
Pos / Neg
47,242 / 12,312
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$2.59
at $39.99
Avg playtime
15 h
across 29 players
Total tracked
447 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
3%
1 of 29 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when Chivalry 2 is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~39%).
Players online by hour (UTC)
Busiest around 20:00 with about 2,340 people in game — 2.1× as many as at 09:00, the quietest hour.
In October 2026, Chivalry 2 averaged 1,790 players on Steam at once, 8% fewer than the month before. The most Coilr has recorded at once is 4,107 in August 2026.
No. In October 2026, Chivalry 2 averaged 1,790 players on Steam at once, 8% fewer than the month before. The most Coilr has recorded at once is 4,107 in August 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 15h into Chivalry 2, and at $39.99 that's about 2.67 per hour. Steam reviews are mostly positive.
Chivalry 2 costs $39.99 on Steam (USD). The average Coilr player has put 15 hours in, about 2.67 per hour.
Across 29 tracked owners on Coilr, the average playtime in Chivalry 2 is about 15 hours.
Chivalry 2's player activity peaks around 20:00 UTC, which points to its largest audience being in the Americas region, an estimated 39% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)
About 2.3 million copies on Steam, likely between 1.3 million and 4.6 million, estimated from its Steam reviews. Valve does not publish sales figures.