
Players now
70
24h peak
133
Peak (tracked)
183
Coilr players
0
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
74%
Total reviews
5,849
Pos / Neg
4,341 / 1,508
% positive by month
Coilr's own 0-100 score from players who own MechWarrior 5: Clans. A finer verdict than a thumbs up, independent of Steam reviews.
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Reported by players who own MechWarrior 5: Clans, not estimated from playtime, which idle hours and multiplayer inflate.
Main Story
—
no reports yet
Main + Extras
—
no reports yet
Completionist
—
no reports yet
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How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when MechWarrior 5: Clans is busiest each day (UTC). A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~42%).
Players online by hour (UTC) · peak 22:00 UTC

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As of August 2026, about 70 people are playing MechWarrior 5: Clans on Steam right now, with a 24-hour peak of 133 concurrent players.
MechWarrior 5: Clans's player activity peaks around 22:00 UTC, which points to its largest audience being in the Americas region, an estimated 42% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)